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- % all lines beginning with % are ignored.
- % please don't create null lines. max 80 chars/line - no blank lines
- % also, max file size is 8192 bytes...
- %
- % format of file:
- % first field: item number in doom database in hex, prefix with 0x, 3dig
- % second field: bitmap name in doom database for map displays
- % third field: description for editing
- %
- % these don't need to be sorted, it just makes it easier
- %
- % this work by Geoff Allan, Dave Nixon, & Dan Mitenko 1993/1994
- %
- 0x001 wimstbp0 "Start 1"
- 0x002 wimstbp1 "Start 2"
- 0x003 wimstbp2 "Start 3"
- 0x004 wimstbp3 "Start 4"
- 0x005 bkeya0 "Key - blue card"
- 0x006 ykeya0 "Key - yellow card"
- 0x008 bpaka0 "Backpack"
- 0x009 sposa1 "Guy w/Shotgun"
- 0x00a sposu0 "Body - shred1"
- 0x00b wisplat "Random Start"
- 0x00c sposu0 "Body - shred2"
- 0x00d rkeya0 "Key - red card"
- 0x00e canda0 "Teleporter"
- 0x00f playm0 "Body - friendly"
- 0x010 cybra1 "Cybo demon"
- 0x011 celpa0 "Energy cell - 100"
- 0x018 pol5a0 "Blood pool"
- 0x01a pol6a0 "Pole - live guy"
- 0x01b treda0 "Pole - severed head"
- 0x01d pol3a0 "Skull/candle shrine"
- 0x020 col3a0 "Column - red tall"
- 0x021 col4a0 "Column - red"
- 0x022 canda0 "Candle"
- 0x023 cbraa0 "Lamp - Candelabra"
- 0x025 col6a0 "Column - red skull"
- 0x026 rskua0 "Key - red skull"
- 0x027 yskua0 "Key - yellow skull"
- 0x028 bskua0 "Key - blue skull"
- 0x029 ceyea0 "Evil eye"
- 0x02a fskua0 "Floating rock skull"
- 0x02b tre1a0 "Tree - short"
- 0x02d tgrna0 "Torch - green skull"
- 0x02e treda0 "Torch - red skull"
- 0x02f smita0 "Thorny plant 2"
- 0x030 eleca0 "Column - elec."
- 0x036 tre2a0 "Tree - large"
- 0x03a sarga5 "Demon - spectre"
- 0x037 smbta0 "Torch - blue"
- 0x038 smgta0 "Torch - green"
- 0x039 smrta0 "Torch - red"
- 0x03d gor3a0 "Chain - dead guy"
- 0x03e gor5a0 "Chain - hanging leg"
- 0x03f gor1a0 "Chain - live guy"
- 0x7d0 spida1 "Spider demon"
- 0x7d1 shota0 "Shotgun"
- 0x7d2 mguna0 "Chaingun"
- 0x7d3 launa0 "Rocket launcher"
- 0x7d4 plasa0 "Plasma gun"
- 0x7d5 csawa0 "Chainsaw"
- 0x7d6 bfuga0 "BFG 9000"
- 0x7d7 clipa0 "Ammo clip"
- 0x7d8 shela0 "Shells (4)"
- 0x7da rocka0 "Rocket"
- 0x7db stima0 "Stimpak"
- 0x7dc media0 "Medipak"
- 0x7dd soula0 "Supercharge"
- 0x7de bon1a0 "Blue bottle"
- 0x7df bon2a0 "Helmet"
- 0x7e2 arm1a0 "Armor - green"
- 0x7e3 arm2a0 "Armor - blue"
- 0x7e6 pinva0 "Invunerability"
- 0x7e7 pstra0 "Berserk"
- 0x7e8 pinsa0 "Partial Invis"
- 0x7e9 suita0 "Rad. suit"
- 0x7ea pmapa0 "Computer map"
- 0x7ec colua0 "Lamp - low elec."
- 0x7f3 bar1a0 "Barrel"
- 0x7fd pvisa0 "Light Amp"
- 0x7fe broka0 "Box - rockets"
- 0x7ff cella0 "Energy cell - 20"
- 0x800 ammoa0 "Box - bullets"
- 0x801 sboxa0 "Box - shells"
- 0xbb9 trooa1 "Imp - brown"
- 0xbba sarga1 "Demon - pink"
- 0xbbb bossa1 "Baron of Hell"
- 0xbbc possa1 "Guy w/Rifle"
- 0xbbd heada1 "Cacodemon"
- 0xbbe skula1 "Lost soul"
- 0x000 none "Unknown"
- % Anything after 0x000 is ignored.
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